Visual Studio Serial Port Example

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Arduino - serial communication Visual Studio. This article will show how to make serial communication between Arduino and Visual Studio C through COM (UART) port (1) Arduino will sent data to Visual Studio program. Arduino DS3231 example tutorial. This tutorial will show how to get real time clock from RTC module DS3231.

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  1. Nov 14, 2017  This Sample program contains code which opens two UART COM port to send and recieve data via serial UART. Serial Port Sample. Visual Studio 2005. Apache License, Version 2.0.
  2. In today’s programming tutorial, I am going to describe some basics about how we can perform serial port communication from our C#.NET applications. Serial communications can be done via either direct to physical serial port connected to the computer or via a USB to serial converter interface. If the device do require a serial port and your.
  3. Visual Basic comes as part of Microsoft’s Visual Studio Suite and I initially download and played with Visual Studio Express which in turn lead to Visual Studio Community. Arduino to Visual Basic 2013 Communication. The example uses a very simply form and shows what ever it recieves from the Arduino in a text box. The serial port is.
  4. Using the ActiveXperts Serial Port Component with Visual C. ActiveXperts Serial Port Component is a software development kit (SDK) that enables the user to communicate to a device over a serial interface. Such a device can be: a weight indicator, a modem, a scanner, or any other device that is equiped with a serial port.

I just start to learn how to send and receive data from my hardware through the C# GUI.

Can anyone please write a detail how to read data from the serial port?

Lundin
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CHIENSION

3 Answers

SerialPort (RS-232 Serial COM Port) in C# .NET
This article explains how to use the SerialPort class in .NET to read and write data, determine what serial ports are available on your machine, and how to send files. It even covers the pin assignments on the port itself.

Example Code:

Cristian Ciupitu
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Robert HarveyRobert Harvey
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I spent a lot of time to use SerialPort class and has concluded to use SerialPort.BaseStream class instead. You can see source code: SerialPort-source and SerialPort.BaseStream-source for deep understanding.I created and use code that shown below.

  • The core functionpublic int Recv(byte[] buffer, int maxLen)has name and works like 'well known' socket's recv().

  • It means that

    • in one hand it has timeout for no any data and throws TimeoutException.
    • In other hand, when any data has received,
      • it receives data either until maxLen bytes
      • or short timeout (theoretical 6 ms) in UART data flow

.

YakovYakov

Note that usage of a SerialPort.DataReceived event is optional. You can set proper timeout using SerialPort.ReadTimeout and continuously call SerialPort.Read() after you wrote something to a port until you get a full response.

Moreover you can use SerialPort.BaseStream property to extract an underlying Stream instance. The benefit of using a Stream is that you can easily utilize various decorators with it:

For more information check:

  • Top 5 SerialPort Tips article by Kim Hamilton, BCL Team Blog
  • C# await event and timeout in serial port communication discussion on StackOverflow
Leonid VasilevLeonid Vasilev
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Definition

Inheritance
MarshalByRefObjectMarshalByRefObjectMarshalByRefObjectMarshalByRefObject
SerialPortSerialPortSerialPortSerialPort

Examples

The following code example demonstrates the use of the SerialPort class to allow two users to chat from two separate computers connected by a null modem cable. In this example, the users are prompted for the port settings and a username before chatting. Both computers must be executing the program to achieve full functionality of this example.

Remarks

Use this class to control a serial port file resource. This class provides synchronous and event-driven I/O, access to pin and break states, and access to serial driver properties. Additionally, the functionality of this class can be wrapped in an internal Stream object, accessible through the BaseStream property, and passed to classes that wrap or use streams.

The SerialPort class supports the following encodings: ASCIIEncoding, UTF8Encoding, UnicodeEncoding, UTF32Encoding, and any encoding defined in mscorlib.dll where the code page is less than 50000 or the code page is 54936. You can use alternate encodings, but you must use the ReadByte or Write method and perform the encoding yourself.

You use the GetPortNames method to retrieve the valid ports for the current computer.

If a SerialPort object becomes blocked during a read operation, do not abort the thread. Instead, either close the base stream or dispose of the SerialPort object.

Visual Studio 2013 C++ Serial Port Example

Constructors

SerialPort()SerialPort()SerialPort()SerialPort()

Initializes a new instance of the SerialPort class.

SerialPort(IContainer)SerialPort(IContainer)SerialPort(IContainer)SerialPort(IContainer)

Initializes a new instance of the SerialPort class using the specified IContainer object.

SerialPort(String)SerialPort(String)SerialPort(String)SerialPort(String)

Initializes a new instance of the SerialPort class using the specified port name.

SerialPort(String, Int32)SerialPort(String, Int32)SerialPort(String, Int32)SerialPort(String, Int32)

Initializes a new instance of the SerialPort class using the specified port name and baud rate.

SerialPort(String, Int32, Parity)SerialPort(String, Int32, Parity)SerialPort(String, Int32, Parity)SerialPort(String, Int32, Parity)

Initializes a new instance of the SerialPort class using the specified port name, baud rate, and parity bit.

SerialPort(String, Int32, Parity, Int32)SerialPort(String, Int32, Parity, Int32)SerialPort(String, Int32, Parity, Int32)SerialPort(String, Int32, Parity, Int32)

Initializes a new instance of the SerialPort class using the specified port name, baud rate, parity bit, and data bits.

SerialPort(String, Int32, Parity, Int32, StopBits)SerialPort(String, Int32, Parity, Int32, StopBits)SerialPort(String, Int32, Parity, Int32, StopBits)SerialPort(String, Int32, Parity, Int32, StopBits)

Initializes a new instance of the SerialPort class using the specified port name, baud rate, parity bit, data bits, and stop bit.

Fields

InfiniteTimeoutInfiniteTimeoutInfiniteTimeoutInfiniteTimeout

Indicates that no time-out should occur.

Properties

BaseStreamBaseStreamBaseStreamBaseStream

Gets the underlying Stream object for a SerialPort object.

BaudRateBaudRateBaudRateBaudRate

Gets or sets the serial baud rate.

BreakStateBreakStateBreakStateBreakState

Gets or sets the break signal state.

BytesToReadBytesToReadBytesToReadBytesToRead

Gets the number of bytes of data in the receive buffer.

BytesToWriteBytesToWriteBytesToWriteBytesToWrite

Gets the number of bytes of data in the send buffer.

CanRaiseEventsCanRaiseEventsCanRaiseEventsCanRaiseEvents

Gets a value indicating whether the component can raise an event.

(Inherited from Component)
CDHoldingCDHoldingCDHoldingCDHolding

Gets the state of the Carrier Detect line for the port.

ContainerContainerContainerContainer

Gets the IContainer that contains the Component.

(Inherited from Component)
CtsHoldingCtsHoldingCtsHoldingCtsHolding

Gets the state of the Clear-to-Send line.

DataBitsDataBitsDataBitsDataBits

Gets or sets the standard length of data bits per byte.

DesignModeDesignModeDesignModeDesignMode

Gets a value that indicates whether the Component is currently in design mode.

(Inherited from Component)
DiscardNullDiscardNullDiscardNullDiscardNull

Gets or sets a value indicating whether null bytes are ignored when transmitted between the port and the receive buffer.

DsrHoldingDsrHoldingDsrHoldingDsrHolding

Gets the state of the Data Set Ready (DSR) signal.

DtrEnableDtrEnableDtrEnableDtrEnable

Gets or sets a value that enables the Data Terminal Ready (DTR) signal during serial communication.

EncodingEncodingEncodingEncoding

Gets or sets the byte encoding for pre- and post-transmission conversion of text.

EventsEventsEventsEvents

Gets the list of event handlers that are attached to this Component.

(Inherited from Component)
HandshakeHandshakeHandshakeHandshake

Gets or sets the handshaking protocol for serial port transmission of data using a value from Handshake.

IsOpenIsOpenIsOpenIsOpen

Gets a value indicating the open or closed status of the SerialPort object.

NewLineNewLineNewLineNewLine

Gets or sets the value used to interpret the end of a call to the ReadLine() and WriteLine(String) methods.

ParityParityParityParity

Gets or sets the parity-checking protocol.

ParityReplaceParityReplaceParityReplaceParityReplace

Gets or sets the byte that replaces invalid bytes in a data stream when a parity error occurs.

PortNamePortNamePortNamePortName

Gets or sets the port for communications, including but not limited to all available COM ports.

ReadBufferSizeReadBufferSizeReadBufferSizeReadBufferSize

Gets or sets the size of the SerialPort input buffer.

ReadTimeoutReadTimeoutReadTimeoutReadTimeout

Gets or sets the number of milliseconds before a time-out occurs when a read operation does not finish.

ReceivedBytesThresholdReceivedBytesThresholdReceivedBytesThresholdReceivedBytesThreshold

Gets or sets the number of bytes in the internal input buffer before a DataReceived event occurs.

RtsEnableRtsEnableRtsEnableRtsEnable

Gets or sets a value indicating whether the Request to Send (RTS) signal is enabled during serial communication.

SiteSiteSiteSite

Gets or sets the ISite of the Component.

(Inherited from Component)
StopBitsStopBitsStopBitsStopBits

Gets or sets the standard number of stopbits per byte.

WriteBufferSizeWriteBufferSizeWriteBufferSizeWriteBufferSize

Gets or sets the size of the serial port output buffer.

WriteTimeoutWriteTimeoutWriteTimeoutWriteTimeout

Gets or sets the number of milliseconds before a time-out occurs when a write operation does not finish.

Methods

Visual Studio Com Port Example

Close()Close()Close()Close()

Closes the port connection, sets the IsOpen property to false, and disposes of the internal Stream object.

CreateObjRef(Type)CreateObjRef(Type)CreateObjRef(Type)CreateObjRef(Type)

Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.

(Inherited from MarshalByRefObject)
DiscardInBuffer()DiscardInBuffer()DiscardInBuffer()DiscardInBuffer()

Discards data from the serial driver's receive buffer.

DiscardOutBuffer()DiscardOutBuffer()DiscardOutBuffer()DiscardOutBuffer()

Discards data from the serial driver's transmit buffer.

Dispose()Dispose()Dispose()Dispose()

Releases all resources used by the Component.

(Inherited from Component)
Dispose(Boolean)Dispose(Boolean)Dispose(Boolean)Dispose(Boolean)

Releases the unmanaged resources used by the SerialPort and optionally releases the managed resources.

Equals(Object)Equals(Object)Equals(Object)Equals(Object)

Determines whether the specified object is equal to the current object.

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(Inherited from Object)
GetHashCode()GetHashCode()GetHashCode()GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetLifetimeService()GetLifetimeService()GetLifetimeService()GetLifetimeService()

Retrieves the current lifetime service object that controls the lifetime policy for this instance.

(Inherited from MarshalByRefObject)
GetPortNames()GetPortNames()GetPortNames()GetPortNames()

Gets an array of serial port names for the current computer.

GetService(Type)GetService(Type)GetService(Type)GetService(Type)

Returns an object that represents a service provided by the Component or by its Container.

(Inherited from Component)
GetType()GetType()GetType()GetType()

Gets the Type of the current instance.

(Inherited from Object)
InitializeLifetimeService()InitializeLifetimeService()InitializeLifetimeService()InitializeLifetimeService()

Obtains a lifetime service object to control the lifetime policy for this instance.

(Inherited from MarshalByRefObject)
MemberwiseClone()MemberwiseClone()MemberwiseClone()MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
MemberwiseClone(Boolean)MemberwiseClone(Boolean)MemberwiseClone(Boolean)MemberwiseClone(Boolean)

Creates a shallow copy of the current MarshalByRefObject object.

(Inherited from MarshalByRefObject)
Open()Open()Open()Open()

Opens a new serial port connection.

Read(Byte[], Int32, Int32)Read(Byte[], Int32, Int32)Read(Byte[], Int32, Int32)Read(Byte[], Int32, Int32)

Reads a number of bytes from the SerialPort input buffer and writes those bytes into a byte array at the specified offset.

Read(Char[], Int32, Int32)Read(Char[], Int32, Int32)Read(Char[], Int32, Int32)Read(Char[], Int32, Int32)

Reads a number of characters from the SerialPort input buffer and writes them into an array of characters at a given offset.

ReadByte()ReadByte()ReadByte()ReadByte()

Synchronously reads one byte from the SerialPort input buffer.

ReadChar()ReadChar()ReadChar()ReadChar()

Synchronously reads one character from the SerialPort input buffer.

ReadExisting()ReadExisting()ReadExisting()ReadExisting()

Reads all immediately available bytes, based on the encoding, in both the stream and the input buffer of the SerialPort object.

ReadLine()ReadLine()ReadLine()ReadLine()

Reads up to the NewLine value in the input buffer.

ReadTo(String)ReadTo(String)ReadTo(String)ReadTo(String)

Reads a string up to the specified value in the input buffer.

ToString()ToString()ToString()ToString()

Returns a String containing the name of the Component, if any. This method should not be overridden.

(Inherited from Component)
Write(Byte[], Int32, Int32)Write(Byte[], Int32, Int32)Write(Byte[], Int32, Int32)Write(Byte[], Int32, Int32)

Writes a specified number of bytes to the serial port using data from a buffer.

Write(Char[], Int32, Int32)Write(Char[], Int32, Int32)Write(Char[], Int32, Int32)Write(Char[], Int32, Int32)

Writes a specified number of characters to the serial port using data from a buffer.

Write(String)Write(String)Write(String)Write(String)

Writes the specified string to the serial port.

WriteLine(String)WriteLine(String)WriteLine(String)WriteLine(String)

Writes the specified string and the NewLine value to the output buffer.

Events

DataReceivedDataReceivedDataReceivedDataReceived

Indicates that data has been received through a port represented by the SerialPort object.

DisposedDisposedDisposedDisposed

Occurs when the component is disposed by a call to the Dispose() method.

(Inherited from Component)
ErrorReceivedErrorReceivedErrorReceivedErrorReceived

Indicates that an error has occurred with a port represented by a SerialPort object.

PinChangedPinChangedPinChangedPinChanged

Indicates that a non-data signal event has occurred on the port represented by the SerialPort object.

Security

Sharp

SecurityPermission
for the ability to call unmanaged code. Associated enumeration: UnmanagedCode

Applies to